![]() ![]() ![]() We translated the interview which you can read right after the jump.įamitsu : When did the development of this game begin? This interview mainly covered the major changes made to the battle gameplay and customization system, but it also asked the million dollar question on why they didn't name this game Gundam Breaker 4. ![]() In addition to providing more New Gundam Breaker details on new characters and gameplay systems, the latest Weekly Famitsu magazine also has an interview with producer Kotaro Usui from Bandai Namco and director Daisuke Fukugawa from Crafts & Meister, the developer of this game after working on the first three Gundam Breaker games as well. ![]()
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